Rules

Copyright © 2007. All rights reserved.
     These are the official rules of the Sunday Battles Fantasy Football League (SB-FFL).  They are the ultimate authority and final word on all disputes.  These Rules are in place to keep things organized and as fair as possible.  Rules that are threatened by loopholes or rules that are being taken advantage of may receive immediate attention.  The Commish has the right to alter, update, or add rules but will do so ONLY if absolutely necessary for the betterment of the league.  All owners will be notified directly if any rules are updated or changed.  There will be NO spygate scandals or deflated balls in this league.

Setup

League Setup

The League has 32 Franchises (NFL Team Names are used)

The League has 2 Sectors:
American Forces
National Forces

The League has 4 Conferences:
American Forces Conferences 1 and 2 (AFC 1, AFC 2)
National Forces Conferences 1 and 2 (NFC 1 / NFC 2)

The League has 8 Divisions:
AFC 1 (AFC North, AFC South) / AFC 2 (AFC East, AFC West)
NFC 1 (NFC North, NFC South) / NFC 2(NFC East, NFC West)

Each Conference has 8 Franchise Teams and its own player pool.


Playoff Setup

Sunday Battles Championship Playoffs

16 teams will make the playoffs (weeks 15-18)

  • 4 Teams from AFC-1 (2 Division Champs)
  • 4 Teams from AFC-2 (2 Division Champs)
  • 4 Teams from NFC-1 (2 Division Champs)
  • 4 Teams from NFC-2 (2 Division Champs)

* Teams ranked 1-4 in each
* Division Champs ranked 1 & 2 in each

Week 15
  • 1 seed vs 4 seed (in each)
  • 2 seed vs 3 seed (in each)

Week 16
  • Week 15 winners play each other (in each)
  • *highest seed plays lowest seed (in each)

Week 17
  • AFC1 Champ vs AFC2 Champ
  • NFC1 Champ vs NFC2 Champ

Week 18

SUPER BOWL

  • AFC Champ vs NFC Champ

* there will be NO BYES in the playoffs
* All teams will play in week 15


16 team Draft Order playoffs
  • Teams that did NOT qualify for the SB Championship Playoffs will qualify and play for the Draft Order Playoffs by Conference
  • Conferences will be sorted out by record to determine the playoff bracket
  • the best records play each other leaving the worst records with byes
  • the worse the record, the easier the path to the better pick.


Scoring

RULES FOR QB, RB, WR, TE, PK

Passing TDs - 4 pts each
Passing Yards - 1 pt for every 35
Passing 2 pointers - 1 pt each
Interceptions Thrown - (-1) pt each
Rushing TDs - 6 pts each
Rushing Yards - 1 pt for every 10
Rushing 2 pointers - 2 pts each
Receiving TDs - 6 pts each
Receiving Yards - 1 pt for every 10
Receiving 2 pointers - 2 pts each
Receptions - 1 pt each

RULES FOR PK

Field Goals
0-39 yards - 3 pts each
40-49 yards - 4 pts each
50+ yards - 5 pts each
Extra Points - 1 pt each
FG Missed - (-1) pt each
Extra Point Missed - (-2) pts each

RULES FOR DEF / SP TEAMS

Interceptions - 2 pts each
Sacks - 1 pt each
Blocked Field Goals - 1 pts each
Blocked Punts / Extra Points - 1 pts each
Safeties - 2 pts each
Fumbles Recovered - 1 pts each

Total Points Allowed
( 0-9 pts ) - 6 pts
( 10-19 pts ) - 4 pts
( 20-29 pts ) - 2 pts
( 30-39 pts ) - (-2) pts
( 40-49 pts ) - (-4) pts
( 50-99 pts ) - (-6) pts

Total Yards Allowed
( 0-199 yards ) - 6 pts
( 200-299 yards ) - 4 pts
( 300-399 yards ) - 2 pts
( 400-999 yards ) - 0 pts

Defensive & Special Teams TDs - 6 pts each


Draft


The Draft will be Online with a timer (2 minutes per pick)

NFL Style Rounds as determined by the Draft Order Results from the previous season

Hard Draft Timer: 2 minutes per pick.  When a pick is made, time restarts for next team so always be ready.

Time Expiration: If a pick is not made when the time expires, then you better have a "MY DRAFT LIST" ready so the system will automatically pick a player for you based on the highest-ranked available player on your "My Draft List" player ranking.  If you DO NOT have a "MY DRAFT LIST" rankings prepared, your turn will be skipped.  This is NOT ACCEPTABLE!.. you should be more prepared than that.  Either be in attendance or have the MY DRAFT LIST PREPARED.. OR you may lose your team and be kicked out of the league if you are that unprepared.

After you make a selection, a popup window will appear asking you to confirm your selection.. make sure you give yourself extra time for that... DONT wait for the very last second to avoid freezes or last second mishaps.

NO Trades, Drops, IR moves, or Taxi moves allowed during the draft.

You will pick players until your roster reaches 18 players.  You must also have at LEAST a FULL Starting lineup. (1 QB, 2 RBs, 3 WRs, 1 TE, 1 K, and 1 Def/Sp teams).  The rest of the roster can be whatever you want.  If your roster does not comply with the minimum required limits at the end of the draft, you will have to make adjustments by dropping and adding players after the draft is over.

All players on NFL rosters and those cut or waived are eligible to be selected.

BE PRESENT OR BE PREPARED with Pre-draft picks.. otherwise, you may find yourself kicked out!!


What's the difference between a pre-draft pick and the My Draft List?

   Pre-draft picks are made on a pick-by-pick basis and always get executed as soon as the franchise is on the clock. These are generally designed to make a pick or picks for an absent owner that is unable to attend the draft, or someone who has to be away from the draft for a round or more.

The My Draft List feature, however, is a customized master draft list designed for the entire draft as a whole. Any picks made using this list are, by default made once a franchises time has expired (although this can be changed to make the pick as soon as a franchise gets on the clock). This list is primarily used as a guide to aid an owner in actively making his or her picks.

Roster Limits and Starting Lineups

ROSTER LIMITS

Must be at 18 players or less on the active roster at all times during the season (IR and Taxi players dont count against active roster)

Maximum roster limit is 18.. you can have less, but not more than 18 players on your roster

There is NO minimum roster limit to allow you freedom to add/drop as necessary.

You may ask the Commissioner for help if the system keeps you from doing something that is allowed

You CANNOT go over 12 years worth of players MAX throughout the entire season for your whole roster

  • first year players (rookies) will NOT count against those 12 years




STARTING LINEUPS

1 QB, 2 RBs, 3 WRs, 1 TE, 1 K, and 1 DEF

Starting Lineups are submitted as a whole, not one player at a time (changes can be made later)

If a Starting Lineup is not turned in, the lineup for the previous week will be automatically submitted.  This does NOT mean an owner can be inactive and let a Ghost Team run itself.  There may be fines, penalties and/or consequences for owners that are not responsible for looking after their teams.



Injured Reserve and Taxi Squad


Injured Reserve

  • Up to 3 players MAX
  • MUST be officially listed as DOUBTFUL, OUT, IR, or SUSPENDED
  • If a players' status changes, they must be removed from the Injured Reserve and you will have to adjust your roster accordingly.

Taxi Squad

  • Up to 10 players MAX
  • For Players on BYE week or listed as COVID ONLY.
  • After BYE Week, players must be removed from the Taxi Squad and you will have to adjust your roster accordingly


Waivers, Trades, and Locked Players


LOCKED PLAYERS

There are 3 ways that a player gets LOCKED:
  • When a players game begins, he gets LOCKED
  • When a player gets dropped, he gets LOCKED
  • At NOON cst every Sunday, ALL players get LOCKED

You can check who is locked by going to (Reports > Players > Locked Players)  at any time.

LOCKED PLAYERS:
  • May be bid on at anytime during the week (except between 9pm and 9:15pm cst for bid processing window)
  • Results will be processed every Wednesday night at 9pm cst

UNLOCKED PLAYERS:
  • Can be picked up for $1 anytime between Wednesdays at 9:15pm cst thru Sundays at noon.


There are TWO WAYS to pick up players from the Waivers:

  • through Blind Bidding Events
  • through FCFS (first come first serve) waivers

Blind Bidding Events:

  • Players go to highest bidder
  • Every owner is given 50 bidding dollars to last thru the whole season
  • You may drop players with Years to get more bidding dollars (1 dollar for every year) (an extra 12 bidding dollars max)
  • 1 dollar bid minimum
  • Ends Every Wednesday Night at 9pm Central Time
  • Be aware of Player Years when bidding as you will inherit those years to your roster

If two owners tie with the same highest bid amount, the owner that turned in the bid first will acquire the player

Free Agents pickups:

  • First Come, First Serve (FCFS) waivers (Free Agent pickups)
  • You may pick up any player that is NOT locked between 9:15pm cst Wednesdays thru Noon on Sundays for a $1 bid charge

TRADES

You can trade all you want.. just as long as you maintain and stay under that 12 year max limit for your roster. Trades are year for year.  If you trade away a 6 year player, then the owner that you trade him to will inherit his 6 years.

No trades will be allowed after the trade deadline (12pm Sunday of Week 7)

Trades must be done after the last game of any week or before the first game of any week up to the trade deadline.

Trading for Draft Picks is NOT allowed (as fun as that would be, it wouldn't be fair to a new owners that come in with less draft picks to work with).

Trading is NOT allowed BEFORE the draft.

Trading period begins AFTER the draft and ends at the trade deadline.

Once a player is traded away, an owner cannot have that player on his roster again at any time in the same season unless he is acquired through the waiver wire (Blind Bidding) or thru FCFS (Free Agency).


Collusion:

All trades must be done with good intentions and must benefit both teams involved.  Trades that are done with intentions to accomplish something that is not allowed or intended to be allowed by the rules will not be accepted. 

The Commissioner has the rights to refuse any trade agreement.  Collusion will NOT be allowed.  Bad coaching decisions are allowed, but cheating is not.

The Process:

All trades are to be coordinated online.  One owner offers a trade to another owner.  The second owner will accept or reject the offer.  An offer may be revoked at any time prior to being accepted by the team it was offered to.  Once an offer is accepted, however, the trade can no longer be revoked and will be pending the commissioners’ approval or denial.  Once a trade is approved by the Commissioner, it becomes official. 

The Commissioner will NOT deny a trade UNLESS it conflicts with the rules, terms, and/or best interest of the league.


Ties

Regular Season Game: Team with highest scoring STARTER will break the tie.  If still tied, the team with the second highest scoring STARTER will break the tie.  This process will continue through all 9 starters until the tie is broken. If all else fails, backups will be used in the same process as a last resort.

Playoffs: If two teams are tied at the end of the regular season for playoff seeding purposes, then the following tie-breaking procedures will be used  in this order:

        * Best Record

        * Head to Head (more head to head losses eliminates teams from ties)

        * Most Offensive Points (starters only) (resolves teams that are still tied after head to head losses are calculated)

        * Best Division Record (to determine Division Champ) (Best Conference Record if not resolved)

        * Best Conference Record (to determine Conference Champ) (Best Division Record if not resolved)

        * Most Offensive Points (entire team)

        * Coin Toss Winner

*If there is a tie by three or more teams after the Division Winners are determined, then head to head is bypassed and most offensive points are used to determine the winner (unless one team beat all the other teams invovled and didn't lose to any)
* When head to head cannot clearly break a tie from three teams or more, Most Offensive points is used (regardless if one of the teams got swept or if one of the teams didn't play all the other teams involved). Highest Point totals will break the tie.

PAY ATTENTION TO YOUR TEAM PEOPLE !!!

Removal from League
An owner may be removed from the league due to inactivity or lack of participation. (Commissioner decision). Starting players on BYE or not responding to voting polls will almost guarantee you will be removed from the league.  If you cannot be somewhat active in the league, or if you have no time for it, then just get out.. it isn't fair to other teams.